Over the first six months of 2012, Common Ground Publishing published 17 journal issues as well as two new books: Enough for All Forever: A Handbook for Learning about Sustainability?edited by Joy Murray, Glenn Cawthorne, Christopher Dey and Chris Andrew?and The Search for New Media: Late 20th Century Art and Technology in Japan by Jean Ippolito.
Enough for All Forever?edited by Joy Murray, Glenn Cawthorne, Christopher Dey and Chris Andrew?is a handbook for learning about sustainability. It has been written specifically for educators: classroom practitioners; school and system administrators and managers; those who develop curriculum; academics; and others who share the goal of environmental equity for all. It is about integrating sustainability into teaching and learning at all levels. The focus of the book is how to live sustainably, in harmony with a planet that has finite resources. This is not a ?one size fits all? handbook. Rather, it is a broad collection of work from over fifty different authors, all of them experts in their field and all committed to doing something about sustainability. Book Series: On Sustainability.?
Art Historian and Associate Professor (Humanities Division, Art Department, University of Hawaii-Hilo) Jean Ippolito?s The Search for New Media: Late 20th Century Art and Technology in Japan discusses the burgeoning interest in documenting the history of digital media within the international art and technology movement so prevalent today. What once was referred to as ?computer art? has earned the new title ?digital media? in the art world. In the field of art history it dissolves into the larger art category called ?New Media? which includes performance, installation, environmental art, and other venues that do not necessarily include technology. This book makes parallels between the process of production in traditional media and the reiterative algorithm in digital media within Japan?s avant-garde of the 1970s. Looking even further back in time reveals that the avant-garde attitude to the exploration of materials and processes of the 1960s in Japan may have provided the impetus to search for new types of media, an attitude which naturally led to experiments with technology and eventually opened the way toward the digital realm and the use of computer algorithms and interactivity in the fine arts. An exploratory attitude toward the abstract concept of the computer?s virtual environment, and the inclination to see the algorithm as the process of art, may have its roots in these early experimental currents. This also gives insight into the nature of non-narrative interactive and performance art in the today?s digital media realm of Japan. Book Series: Arts in Society.
Source: http://commongroundpublishing.com/2012/08/publishing-on-the-record-the-first-six-months-of-2012/
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